EARTH
4Poison Mummy
ATK:
1000
DEF:
1800
View:
2707
FLIP: Inflict 500 damage to your opponent.
Poison Mummy — Power Evaluation
Final Score: 26 ± 7 · Confidence: Medium
- Intrinsic: 29 · Deck: 26 · Meta: provisional
- Primary role: Utility · Secondary: Material body
Why it scores here
Poison Mummy's sole effect — 500 burn damage on FLIP — is too small to influence any game state at standard LP totals, earning near-zero scores on combo conversion, resource economy, and effect interaction. Its modest value comes entirely from its body: a Level 4 EARTH Zombie provides Rank 4 Xyz access and fits Zombie-tribal toolboxes such as Vampire builds. The card's inherent vulnerability as a set FLIP monster that must survive a full opponent turn severely caps its resilience, and zero combo appearances confirm no practical combo role. High ATK or DEF did not drive this score.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 30 | No dedicated searchers exist for this card; as a FLIP monster it must be set and survive until the next turn, making it conditionally live at best (inferred from card text and no observed search routes in evidence). |
| Combo & Conversion | 5 | Zero combo appearances in the evidence set; the FLIP effect deals only 500 damage and neither extends a line nor establishes a board state (verified from card text). |
| Resource Economy | 10 | The card provides no draw, no search, and no GY recursion; 500 damage is LP drain, not resource advantage (verified from card text). |
| Effect & Interaction | 5 | 500 burn on FLIP offers no disruption, negation, or removal of opponent cards or board presence; opponent interaction is absent (verified from card text). |
| Material Utility | 35 | Level 4 EARTH Zombie body can serve as Rank 4 Xyz material or Zombie-tribal Link material; Vampire and Zombie co-deck partners in 6 of 8 decks (75%) corroborate use as a Zombie body (observed from deck data). |
| Resilience & Flexibility | 15 | As a FLIP monster it must survive a full turn face-down; any direct attack, targeting removal, or position-change eliminates its only payoff before it resolves (inferred from FLIP timing rules). |
| Deck-Building Efficiency | 30 | No archetype lock or once-per-turn restrictions; however, the effect is so weak that the deck slot buys almost no return beyond a Zombie body (inferred). |
Calculation
Weight profile: Utility / no clear role (default weights). Intrinsic ≈ 29, Deck ≈ 26, Meta = provisional. Modifiers: Negligible effect ceiling (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Level 4 EARTH Zombie body provides generic Rank 4 Xyz access and Zombie-tribal synergy.
- DEF 1800 offers some survivability in face-down defense position.
- No archetype requirement — fully splashable into any Zombie strategy.
- Legal in TCG, OCG, MasterDuel, and DuelLinks.
Weaknesses
- 500 burn damage is negligible and has no meaningful impact on game state.
- FLIP mechanic requires surviving an opponent's full turn face-down, which is unreliable.
- 1000 ATK means it cannot attack productively and is trivially run over when face-up.
- Generates no card advantage whatsoever — a near-pure -1 for a marginal effect.
- Entirely shut down by any attack or position-change effect before the FLIP resolves.
Counters / choke points
- Any direct attack destroys it before the FLIP effect triggers.
- Cards that change monster positions (e.g. Book of Moon) prevent the flip entirely.
- Effect negation removes the card's only payoff, leaving only a 1000 ATK body.
Best use
Level 4 Zombie body with incidental burn. Decks: Vampire (DuelLinks), Zombie-tribal filler. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: FLIP: Inflict 500 damage to your opponent.; Type: Flip Effect Monster, Level 4, EARTH Zombie, ATK 1000, DEF 1800.; Legal in TCG, OCG, MasterDuel, and DuelLinks.
- Observed: Appears in 8 decks across 5 distinct archetypes, predominantly DuelLinks format (87.5% gameplay type 4).; Vampire archetype partners co-appear in 6 of 8 decks (75%), indicating primary use as a Zombie-tribal body in DuelLinks Vampire builds.; Average 1.25 copies per deck; 7 of 8 decks run exactly 1 copy, consistent with filler body use.
- Inferred: Level 4 Zombie body provides Rank 4 Xyz and Zombie-tribal material access even when the FLIP burn is irrelevant.; The card is most likely included for its Zombie typing and Level 4 body rather than its 500 burn effect.; FLIP mechanic requires opponent cooperation or dedicated flip-support to trigger reliably.
- Data gaps: No combos supplied — combo conversion is text-only inference. No guides supplied — no human context on intended role. No banlist token — assumed unlimited (3 copies) across all formats. No usage statistics (StatisticsCard) — archetype inclusion inferred from thin 8-deck sample only. Thin deck sample (8 decks) limits confidence in archetype distribution conclusions.






